An in-depth interview with Sebastian Bevensee (Creator & Game Director) and Niels A. Wetterberg (Producer & Creative Director).
“We’re generally really interested in Eschatology and the fall of civilizations. We looked at all the civilisations that had fallen through time, and we got inspired by them, all the ones we probably read about as children and were fascinated by. So the feeling of going to an ancient place and thinking how the world was back then, of going to Stonehenge and trying to think back. We tried to put that feel into the game.”